repetition table
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@ -1,3 +1,4 @@
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#include "chess/types.h"
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -22,28 +23,24 @@ uint_least8_t getRank(const uint_least8_t field) {
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return field / BOARD_SIZE;
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}
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void initZobirstTable(struct zobristTableElement *table, size_t length) {
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for(size_t i = 0; i < length; ++i) {
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table[i].hash = 0; // use 0 for no value
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}
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struct zobristTable initZobirstTable(size_t length) {
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struct zobristTableElement *table = calloc(length, sizeof *table);
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return (struct zobristTable){table, length};
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}
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static size_t zobristTableInitialI(const struct zobristTable table, const uint_least64_t key) {
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return key % table.length;
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}
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enum returnStatus {
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CONTINUE,
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RETURN,
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};
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static void zobristTableIter(const struct zobristTable table, const uint_least64_t key, void *result,
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enum returnStatus (*foreach)(const struct zobristTableElement element, const uint_least64_t key, void *result)) {
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void zobristTableIter(const struct zobristTable table, const uint_least64_t key, void *result,
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void (*callback)(struct zobristTableElement *element, const uint_least64_t key, void *result)) {
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const size_t initI = zobristTableInitialI(table, key);
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size_t i = initI;
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do {
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const struct zobristTableElement element = table.arr[i];
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if(foreach(element, key, result) == RETURN) return;
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struct zobristTableElement *element = table.arr + i;
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if(element->hash == 0 || element->hash == key) {
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callback(element, key, result);
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}
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++i;
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if(i >= table.length) i = 0;
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} while(i != initI);
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@ -51,29 +48,29 @@ static void zobristTableIter(const struct zobristTable table, const uint_least64
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exit(1);
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}
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static enum returnStatus zobristTableGetForeach(const struct zobristTableElement element, const uint_least64_t key,
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static void zobristTableItemPtrCallback(struct zobristTableElement *element, const uint_least64_t key,
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void *resultVoid) {
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struct zobristTableResult *result = resultVoid;
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if(element.hash == key) {
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*result = (struct zobristTableResult){true, element.value};
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return RETURN;
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}
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if(element.hash == 0) {
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result->success = false;
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return RETURN;
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}
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return CONTINUE;
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struct zobristTableElement **result = resultVoid;
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if(element->hash == key) {
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*result = element;
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return;
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} // if(hash == 0)
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*result = NULL;
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}
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struct zobristTableResult zobristTableGet(const struct zobristTable table, const uint_least64_t key) {
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struct zobristTableResult result;
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zobristTableIter(table, key, &result, zobristTableGetForeach);
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static struct zobristTableElement* zobristTableItemPtr(const struct zobristTable table, const uint_least64_t key) {
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struct zobristTableElement *result;
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zobristTableIter(table, key, &result, zobristTableItemPtrCallback);
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return result;
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}
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static enum returnStatus zobristTableSetForeach(const struct zobristTableElement element, const uint_least64_t key,
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void *resultVoid) {
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void zobristTableDelete(struct zobristTable table, const uint_least64_t key) {
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struct zobristTableElement *element = zobristTableItemPtr(table, key);
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if(element != NULL) element->hash = 0;
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}
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void zobristTableSet(struct zobristTable table, const uint_least64_t key, const int_least16_t value) {
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int_least16_t* zobristTableGetPtr(const struct zobristTable table, const uint_least64_t key) {
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struct zobristTableElement *element = zobristTableItemPtr(table, key);
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if(element == NULL) return NULL;
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return &element->value;
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}
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