fixed move generation
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@ -1,5 +1,6 @@
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#include <stdio.h>
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#include <stdint.h>
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#include <chess/move.h>
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#define fprintArray(file, printer, arr) \
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do { \
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@ -25,3 +26,5 @@
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void printerll(FILE *file, long long num);
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void printerull(FILE *file, unsigned long long num);
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void printPieceMask(uint_least64_t mask);
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void fieldToString(uint_least8_t field, char *output);
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void printMove(const struct move_t move);
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