17 lines
959 B
C
17 lines
959 B
C
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <chess/types.h>
|
|
|
|
bool bitsetGet(uint_least64_t bitset, uint_least8_t i);
|
|
uint_least64_t bitsetClear(uint_least64_t bitset, uint_least8_t i);
|
|
uint_least64_t bitsetSet(uint_least64_t bitset, uint_least8_t i);
|
|
bool bitboardGet(const uint_least64_t *board, struct piece_t piece, uint_least8_t i);
|
|
uint_least64_t bitboardGetMask(const uint_least64_t *board, struct piece_t piece);
|
|
void bitboardSetMask(uint_least64_t *board, struct piece_t piece, uint_least64_t value);
|
|
bool bitboardGetAllPieces(const uint_least64_t *board, uint_least8_t i);
|
|
uint_least64_t bitboardMaskAllPieces(const uint_least64_t *board);
|
|
void bitboardClear(uint_least64_t *board, struct piece_t piece, uint_least8_t i);
|
|
void bitboardSet(uint_least64_t *board, struct piece_t piece, uint_least8_t i);
|
|
struct piece_t pieceAtField(const uint_least64_t *board, uint_least8_t i);
|
|
struct gameState_t newGameState(uint_least64_t *board, char *FEN);
|