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1e0559f386
| Author | SHA1 | Date | |
|---|---|---|---|
| 1e0559f386 | |||
| 5232310e3e | |||
| 45edb546f7 |
39
nimm.py
39
nimm.py
@ -13,7 +13,10 @@ def optimal_move():
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return n
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return random.randint(1, 3) # Wenn keine perfekte Wahl, dann irgendein Zug
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def ki_move():
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def random_move():
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return random.randint(1, 3)
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def ki_move(lastMove, better_version):
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global state
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antiMoves = lostMoves.get(state)
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if antiMoves == None:
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@ -24,6 +27,10 @@ def ki_move():
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for i, good in enumerate(availableMoves):
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if good:
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return i + 1
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# Es gibt keine guten Züge mehr, also muss der letzte Zug schlecht gewesen sein.
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if better_version:
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addLostMove(lastMove.state, lastMove.move)
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return random.randint(1, 3)
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def makeMove(move): # gibt True zurück, wenn der Spieler verloren hat
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@ -39,23 +46,23 @@ def addLostMove(state, move):
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if moves == None:
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moves = []
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moves.append(move)
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lostMoves[state] = moves
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def game(train):
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def game(train, opponent, better_version):
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global state
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state = 12
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lastMove = None
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while True:
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# KI beginnt, sonst kann sie nicht gewinnen
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move = ki_move()
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move = ki_move(lastMove, better_version)
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lost = makeMove(move)
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if lost:
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if train:
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addLostMove(state + move, move)
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addLostMove(lastMove.state, lastMove.move)
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return 0 # optimale Strategie hat gewonnen
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lastMove = Move(state + move, move)
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move = optimal_move()
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move = opponent()
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lost = makeMove(move)
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if lost:
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return 1 # KI hat gewonnen
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@ -64,13 +71,19 @@ state = 12
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lostMoves = {}
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# train
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for _ in range(1000):
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game(True)
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opponents = [random_move, optimal_move]
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for ki_version in [False, True]:
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for train_opponent in opponents:
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for eval_opponent in opponents:
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ki_text = "optimale Version" if ki_version else "erste Version"
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print(f"KI: {ki_text} trainiert mit {train_opponent.__name__} und evaluiert mit {eval_opponent.__name__}")
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for _ in range(1000):
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game(train=True, opponent=train_opponent, better_version=ki_version)
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# eval
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numberEvalGames = 100000
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wonGames = 0
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for _ in range(numberEvalGames):
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wonGames += game(False)
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# eval
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numberEvalGames = 100000
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wonGames = 0
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for _ in range(numberEvalGames):
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wonGames += game(False, opponent=eval_opponent, better_version=ki_version)
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print(f"Die KI hat {wonGames / numberEvalGames * 100}% der Spiele gewonnen.")
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print(f"Die KI hat {wonGames / numberEvalGames * 100}% der Spiele gewonnen.\n")
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