GLFW window
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17
CMakeLists.txt
Normal file
17
CMakeLists.txt
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project(minecraft-clone C)
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cmake_minimum_required(VERSION 3.9)
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include_directories(src)
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file(GLOB SOURCES "src/*.c")
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find_program(CCACHE_PROGRAM ccache)
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add_executable(test.out ${SOURCES})
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if(CCACHE_PROGRAM)
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set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
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endif()
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set(OpenGL_GL_PREFERENCE GLVND)
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find_package(OpenGL REQUIRED)
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if(NOT OPENGL_FOUND)
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message("ERROR: OpenGL not found")
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endif(NOT OPENGL_FOUND)
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set(GL_LIBRARY GL GLU X11)
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target_link_libraries(test.out glfw GLEW )
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target_link_libraries(test.out OpenGL::GL)
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5
build_and_run.sh
Executable file
5
build_and_run.sh
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#!/bin/sh
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rm test.out
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cmake .
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make
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./test.out
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31
src/main.c
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31
src/main.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include "main.h"
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int main() {
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if(!glfwInit()) {
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printf("Faild to initalize GLFW\n");
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return -1;
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}
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glfwSetErrorCallback(&glfwError);
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glfwWindowHint(GLFW_SAMPLES, 4);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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GLFWwindow *window;
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window = glfwCreateWindow(1920, 1080, "Minecraft-Clone", NULL, NULL);
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if(window == NULL) {
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printf("Failed to open GLFW window.\n");
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glfwTerminate();
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return -1;
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}
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glfwMakeContextCurrent(window);
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glewExperimental = true;
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}
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void glfwError(int id, const char* description) {
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printf("Glfw Error: %s\n", description);
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}
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4
src/main.h
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4
src/main.h
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#ifndef main_h
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#define main_h
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void glfwError(int id, const char* description);
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#endif
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