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playSound(cueName, *opts) → {Object|undefined} (SoundJS AbstractAudioInstance)
Plays the sound cue of the provided cueName in the current bundle. Does nothing if the cue doesn't exist or if the cue has no assigned file to play.
#Parameters
Name Type Attributes Description
cueName String
opts Object <optional>
#Opts
Name Type Attributes Default Description
updateVolume boolean <optional> true Whether or not to let NodeCG automatically update this instance's volume when the user changes it on the dashboard.